Player Controller Godot
Player Controller made for Godot using Finite State Machines.
Implemented a few basic States like:
- Idle
- Run
- Attack
- Jump (including Double Jump)
- Fall
- WallSlide and WallJump
Added two different types of enemies
- Zombie - Chases when the Player is in range and in front
- Archer - Shoots Arrows when the Player is in front and in range
Check out the Code on GitHub.
| Updated | 25 days ago |
| Status | Released |
| Category | Assets |
| Author | steinj |
| Genre | Platformer |
| Made with | Godot |
| Tags | 2D, Controller, Godot |
| Average session | A few seconds |
| Inputs | Keyboard, Mouse |
| Links | GitHub |

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